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PROFESSIONAL
EXPERIENCE
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Studio Head
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May 2011 – Jan 2012
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Unreleased Title for Facebook
- Built satellite studio from the ground up, hiring and leading a Facebook development team to build a new IP and technology.
- Managed all aspects of day to day operations and development lifecycle of project.
- Developed franchise and technology growth plan for project and studio.
- Held overall vision for project and people, with goal of making the best game with the best people.
- Coordinated development needs with external resources at our headquarters in New York and with outsourcers.
- Delivered generic project development template and collaborated with senior staff at our headquarters to establish our mobile and Facebook project development milestones and approval process.
- Introduced development teams in New York to best practices for using and adapting Agile.
- Sourced and signed external developer to deliver Draw Something for mobile devices.
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